This was a simple coding project that I completed to strengthen my fundamentals of problem-solving in different situations. The idea started with a group of friends on discord talking about first-person shooting and reaction time. So I thought it would be nice to have a game that would help with improving reaction time.
I started this project with a basic GUI layout for the scores, health and etc... After that, I initialized the data types, arrays, and classes used for this project.
The main repetitive method was created so that the UI records the scores as players click on each circle. To make the game focus on reaction time there will be a default spawn rate, and it will increase as the scores increase.
Once the player's health is below one the gameOverFunction method will be called and everything resets to default with a pop-up menu to start over.
The UI for this project was not as pleasing since my main focus was on the functionality of the game. I hope to make the game more appealing to play in the future and maybe have a menu for the players to navigate.
The scores for this game are not recorded. So maybe creating a list to save the top ten scores and presenting it on the game over the screen.
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